In the middle of the night, on the third day, John rounds people up, waking them with a cold touch. “The Sphere needs you,” she whispers, “we need you.” Leading them in the middle of the night by flashlight to the door the door to the basement, she just whispers softly. “You need to go down and find the access door into the tunnels, and then you need to find the paneling to turn it on. What ever is down here? It’s not ghosts so be careful.” Handing them each their packs, John frowns quickly. “Seriously, be safe.”
Closed to the fix it team: collecting the players: