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Who: Everyone!
What: December's welcome log.
When: Dec 1st-7th
Where: The Merchant Dome/The Pools
Warnings:
Notes: This is your December welcome log. Come in, go nuts.
It’s the most wonderful (welcome) time of the year.
The Council knows that being a newb and not knowing anyone (especially when one might be living in close quarters to them in the very near future) can be a real pain in the ass. So, every month they throw a welcome party, the theme and location tend to vary. The theme for December is Holiday Cheer and this month’s party takes place in the Merchant dome. But it’s not the everyday appearance of the merchant dome. No, for the next five days the Merchant dome’s appearance has been altered to look like a sort of Bavarian Christmas Market. There are small clusters of tables every so often, so people can just sit and chat and eat and drunk.
Some enterprising person has even managed to make it snow through some unknown means. It’s not cold, but the snow is soft and steady and slowly building up.
The entire dome, all of the streets and all of the merchant stalls are practically glowing with white fairy lights that are strung everywhere. Vendors in their stalls gleefully cry out to paterons passing by, offering them free food or drinks. The food consists of the sort of things that one might expect to find in a place like this: sausages on buns and on sticks, pretzels, pizza, loads of cookies of every variety that one could think of, including elaborately decorated gingerbread, chocolates, fruits, french fries. Think winter fair food, and be as absurd and as complicated and extra as you want. It is a fair, after all. Go nuts. Drinks are also along the same line: hot cider, mulled wine, hot buttered rum, hot chocolate both with booze and without, as well as all the normal things: water, coffee, tea, milk, soda, and a variety of fruit juices that you’ve both heard of and not.
But food isn’t the only free thing that people are giving away! They’re also offering characters hats and gloves and scarves, small toys, books, delicate ornaments, perfumes, wine… it’s a giant welcome party after all, and these people are cheerful and happy. Even offering to pay just gets met with laughter and being told not to worry about it.
There are even some carnival rides set up! A medium sized ferris wheel, a carousel, a giant slide and ice skating ring are all along the outside of the stalls.
At the far end of the dome, the snow has fallen deeper and held to several inches. Wouldn’t you know it just happens to be perfect snowball snow! So, there of course needs to be a snowball fight! What did you think those free mittens and gloves and scarves are for after all? The snowball fight can be organized into teams, or one on one depending on the player’s choice. This is a friendly fight, of course, so no rocks or slush balls or anything. Well, probably not. No one in the Sphere is your mother.
However, the meeting isn’t just about socializing! the opposite end from the snowball fight, there are smaller tables set up with people sitting behind them. In front of the tables are homemade brightly colored signs that advertise things like jobs and clubs. The people and interests here in The Sphere are hugely varied and people are just so earnest to tell newcomers about them. They’re earnest to the point where they may just actually reach out and grab a person in order to force them to stop and to listen to whatever spiel they happen to be working on. Booths that are in attendance for jobs include: Agriculture: “help grow the food that feeds us all! Farming is life!”, The library: “No skill needed! We’ll teach you what you need to know!” The school system: “Teachers wanted! Education is the right of everyone!” Maintenance: “Help keep the domes clean!” As well as various restaurant booths looking for help for both servers and chefs.
For the hobbies involved they are even more varied. Book club: “we live in a multiverse, let’s read the books from it! With wine!” Garden club: “we want to grow stuff on our terms!” Sprinkled among are various skill learning clubs, among them: woodworking club, smithing, robotics, technology, first aid. It seems that despite the fact that no one is required to work in the City, people are still offering skills as needed.
If discrete enough inquiries are made, a passcode to the Black Market hidden behind some of the stalls is offered. The entrance is hidden enough that someone needs to be looking for it, and there is a rather large bouncer guarding the door and asking for the proper passcode. The passcode of the day happens to be gumdrops.
Inside the black market is large, but much more dimly lit than the regular market dome that the welcome party was held inside of. There are various pockets of people clustered under bright neon lights. The lights, someone confides to you, are code for what they’re offering. And nearly everything is on offer if a person has the ability to make a trade. Things from home, character skills and even favors tend to be the currency here, but watch out: the hawkers within are shrewd and sharp. If they make a deal with someone, it’s nearly always going to favor them. Eventually.
There’s also a large and loud party happening inside. Think of a rave with a large amount of people who happened to be a bit out of their minds. Drugs aren’t given freely here, they’re too valuable, but should someone want to figure out what they’re rolling on, eventually someone will ask or offer. The drug that they are currently using is called ‘self’ and it’s something that affects your character in an intensely personal way. For some, it’s an experience like your favorite cocktail mixed with a vicodin, and for others it’s just like being drunk. For still more people, it’s like ecstasy without the side effects.
The drug has no physically addicting properties.
But seriously though who cares about Christmas?
While the welcome party rages on in the merchant dome, people have made a smaller party in one of the recreation domes. Around the pools, as a matter of fact. There’s almost like a small barbecue clustered around the largest of the three pools, and the light is constant and sunny here. The large pool is olympic sized, and is a sparkling blue. It’s fresh water, and probably clean enough to drink. I still wouldn’t drink it. The second pool is slightly smaller and more kidney shaped with a gradual sand mound at one end of it. This pool is salt water and looks a bit more like a beach than a pool. The third pool is a kiddie pool, complete with a splash pad, that’s running. Buckets drop, it’s got one of those mushroom things, and sprinkler jets. There aren’t any kids though, so people are welcome to go nuts.
Bathing suits and towels are provided in the changing rooms. There’s frozen and fruity drinks flowing freely, along with finger food and snacks. Loud music is playing from a local band that’s just generally of a pop sort. There’s people dancing rather in a rather haphazard fashion, but the dance floor is there and present!
Wildcard
Go nuts, choose your own adventure!
Inspiration images

What: December's welcome log.
When: Dec 1st-7th
Where: The Merchant Dome/The Pools
Warnings:
Notes: This is your December welcome log. Come in, go nuts.
It’s the most wonderful (welcome) time of the year.
The Council knows that being a newb and not knowing anyone (especially when one might be living in close quarters to them in the very near future) can be a real pain in the ass. So, every month they throw a welcome party, the theme and location tend to vary. The theme for December is Holiday Cheer and this month’s party takes place in the Merchant dome. But it’s not the everyday appearance of the merchant dome. No, for the next five days the Merchant dome’s appearance has been altered to look like a sort of Bavarian Christmas Market. There are small clusters of tables every so often, so people can just sit and chat and eat and drunk.
Some enterprising person has even managed to make it snow through some unknown means. It’s not cold, but the snow is soft and steady and slowly building up.
The entire dome, all of the streets and all of the merchant stalls are practically glowing with white fairy lights that are strung everywhere. Vendors in their stalls gleefully cry out to paterons passing by, offering them free food or drinks. The food consists of the sort of things that one might expect to find in a place like this: sausages on buns and on sticks, pretzels, pizza, loads of cookies of every variety that one could think of, including elaborately decorated gingerbread, chocolates, fruits, french fries. Think winter fair food, and be as absurd and as complicated and extra as you want. It is a fair, after all. Go nuts. Drinks are also along the same line: hot cider, mulled wine, hot buttered rum, hot chocolate both with booze and without, as well as all the normal things: water, coffee, tea, milk, soda, and a variety of fruit juices that you’ve both heard of and not.
But food isn’t the only free thing that people are giving away! They’re also offering characters hats and gloves and scarves, small toys, books, delicate ornaments, perfumes, wine… it’s a giant welcome party after all, and these people are cheerful and happy. Even offering to pay just gets met with laughter and being told not to worry about it.
There are even some carnival rides set up! A medium sized ferris wheel, a carousel, a giant slide and ice skating ring are all along the outside of the stalls.
At the far end of the dome, the snow has fallen deeper and held to several inches. Wouldn’t you know it just happens to be perfect snowball snow! So, there of course needs to be a snowball fight! What did you think those free mittens and gloves and scarves are for after all? The snowball fight can be organized into teams, or one on one depending on the player’s choice. This is a friendly fight, of course, so no rocks or slush balls or anything. Well, probably not. No one in the Sphere is your mother.
However, the meeting isn’t just about socializing! the opposite end from the snowball fight, there are smaller tables set up with people sitting behind them. In front of the tables are homemade brightly colored signs that advertise things like jobs and clubs. The people and interests here in The Sphere are hugely varied and people are just so earnest to tell newcomers about them. They’re earnest to the point where they may just actually reach out and grab a person in order to force them to stop and to listen to whatever spiel they happen to be working on. Booths that are in attendance for jobs include: Agriculture: “help grow the food that feeds us all! Farming is life!”, The library: “No skill needed! We’ll teach you what you need to know!” The school system: “Teachers wanted! Education is the right of everyone!” Maintenance: “Help keep the domes clean!” As well as various restaurant booths looking for help for both servers and chefs.
For the hobbies involved they are even more varied. Book club: “we live in a multiverse, let’s read the books from it! With wine!” Garden club: “we want to grow stuff on our terms!” Sprinkled among are various skill learning clubs, among them: woodworking club, smithing, robotics, technology, first aid. It seems that despite the fact that no one is required to work in the City, people are still offering skills as needed.
If discrete enough inquiries are made, a passcode to the Black Market hidden behind some of the stalls is offered. The entrance is hidden enough that someone needs to be looking for it, and there is a rather large bouncer guarding the door and asking for the proper passcode. The passcode of the day happens to be gumdrops.
Inside the black market is large, but much more dimly lit than the regular market dome that the welcome party was held inside of. There are various pockets of people clustered under bright neon lights. The lights, someone confides to you, are code for what they’re offering. And nearly everything is on offer if a person has the ability to make a trade. Things from home, character skills and even favors tend to be the currency here, but watch out: the hawkers within are shrewd and sharp. If they make a deal with someone, it’s nearly always going to favor them. Eventually.
There’s also a large and loud party happening inside. Think of a rave with a large amount of people who happened to be a bit out of their minds. Drugs aren’t given freely here, they’re too valuable, but should someone want to figure out what they’re rolling on, eventually someone will ask or offer. The drug that they are currently using is called ‘self’ and it’s something that affects your character in an intensely personal way. For some, it’s an experience like your favorite cocktail mixed with a vicodin, and for others it’s just like being drunk. For still more people, it’s like ecstasy without the side effects.
The drug has no physically addicting properties.
While the welcome party rages on in the merchant dome, people have made a smaller party in one of the recreation domes. Around the pools, as a matter of fact. There’s almost like a small barbecue clustered around the largest of the three pools, and the light is constant and sunny here. The large pool is olympic sized, and is a sparkling blue. It’s fresh water, and probably clean enough to drink. I still wouldn’t drink it. The second pool is slightly smaller and more kidney shaped with a gradual sand mound at one end of it. This pool is salt water and looks a bit more like a beach than a pool. The third pool is a kiddie pool, complete with a splash pad, that’s running. Buckets drop, it’s got one of those mushroom things, and sprinkler jets. There aren’t any kids though, so people are welcome to go nuts.
Bathing suits and towels are provided in the changing rooms. There’s frozen and fruity drinks flowing freely, along with finger food and snacks. Loud music is playing from a local band that’s just generally of a pop sort. There’s people dancing rather in a rather haphazard fashion, but the dance floor is there and present!
Go nuts, choose your own adventure!







no subject
With a grumble, he pushes off of the counter, and starts making his way around, beckoning for Rhys to follow him as he takes another swig of rum. Hopefully there is still some eggnog around, because Sidurgu really would rather not have to make it himself.
It's just such a pain in the arse.]
Don't bother yourself with my comfort-- I'm used to dealing with objects made for the smaller folk.
no subject
You want a glass? Grumpy guy like you could use a little holiday cheer~
[Without waiting for an answer, he grabs another glass and mixes one for Sid.] This stuff is the best snow-day pick-me-up~
no subject
And it's terrible, besides.]
I had enough of that when I was younger!
no subject
Wait, how much younger? How old are you? Are you saying they let you drink as a kid, or..? [Another barrage of questions. He's absolutely fascinated with his new frenemy. Sid obviously comes from a much different world, so Rhys feels he needs to learn what he can while he can.]
no subject
Eggnog and spiced rum is a common and beloved concoction whence I came. Except I never developed a taste for it. [No, he preferred sweets as a child. And hard liqour as an adult.
And indeed, he's ignoring the other questions in favour of drinking down the last of his bottle and reaching for something else in a glass-- this time some mulled wine. He sniffs it, and it's... acceptable. All of these drinks are so close to what the Ishgardians enjoy all-year round, but one can never go wrong with alcohol.]
no subject
He reaches up and pokes the taller man's shoulder.] Hey, c'mon, don't tell me you're embarrassed about your age. You don't look old, but you sure talk like it...Lemme guess, you're...a hundred? Two?
[The little bit of alcohol he's had is already loosening him up.]
I'm only twenty-seven, and already running my own company~ Can you believe that?
no subject
[Because lightweights are messy drunks, and are utterly incorrigible.]
no subject
[Famous last words. He follows them up with a little finger gun aimed at Sid.
In some show of awkward masculinity, Rhys drains his first cup, then swaps it for the second.] You think they have karaoke here?
no subject
Clearly the Au Ra needs to steer this conversation into some other way. Such as get Rhys so drunk that Sidurgu can just slip away.]
Just have another drink then, and show me if you can truly give evidence for what you're saying.
no subject
[He tries to stick to that. He tries really hard. He gets through the second glass without saying anything.
A little more rum than necessary goes into the third glass, and Rhys ditches his efforts to be quiet.]
No doubt about it, you kicked my ass earlier. Where'd you learn to fight like that?
no subject
And immediately every time he comes around in the future, because Sidurgu really does not need the migraine.]
From my master. [How did they even get to this topic?] I trained from childhood and am now a mentor myself.
no subject
[He takes another sip, contemplating his next words.]
Any chance you'd be willing to teach me?
no subject
Absolutely not. You have not the ability nor the mind to be a dark knight. The grudges you carry are either petty or easily forgiven, and I doubt your anger could ever be strong enough to become hate. [And he thinks it's too late to teach Rhys besides. Best to start someone off on the path of the dark knight when they're young, as morbid a thought as it is. He only taught the Warrior of Light despite the adventurer being an adult because... well, the Warrior of Light is a special case.
Then he looks down at the small man, and scowls deeply. Sidurgu's said too much, revealed too many implications about himself, and he hates that he just did.]
no subject
I don't...wanna walk a path. I just wanna learn how to fight. B'sides, what do you know about my grudges?
[Not that it matters. Any major issues Rhys had have been resolved. Vasquez is dead. Jack is dead. The AI is safely tucked away in his pocket. He's even made amends with Yvette, though he doesn't trust her nearly as much as he used to.
He does know one surefire way to get what he wants, though.]
Hey, I'll pay you~ Money's the universal language.
cw: pure edgelord bullshit, it's so gross
My rage, my hate, and mine oaths cannot be bought, for I am a knight beholden to the weak.
[Every word he speaks is enunciated clearly, the noble upbringing he was subjected to by his master despite his commoner blood shining through. Sidurgu has always preferred to portray himself the ill-tempered brute out of sheer disdain for the Ishgardian nobility he bears such strong grudges towards, but that doesn't mean his master's lessons leaked out of his horns.]
What I do, I do to protect those who cannot, those unable to do so themselves. I raise my blade for those who cannot, not for spoiled brats who think money solves everything. You are not worthy of the path of the dark arts.
And I shall tell you the same thing when you are sober-- just so it sticks.
no subject
All right, pal, whaddo I gotta do ta get you ta teach me how t'fight? [He leans forward, his snake-oil salesman smile plastered across his face.] I'll do whatever you want, within reason.