sphererpmod: (Default)
Sphere Mods ([personal profile] sphererpmod) wrote in [community profile] thespherelogs2020-01-14 03:41 pm

(no subject)

Who: Everyone!
What: The Ghost Plot log
When: Jan 14th->28th
Where: All over the place.
Warnings: Ghost stuff, violence, will add more as they become a thing.
Notes: The plot post for those who haven't seen it yet.
.
A New Year A New You
Ghosts.
John warned people. She told them not to interact with the ghosts. Persephone warned people. She told them that some of them weren’t ghosts at all. But no one listened. And after three months whatever tenuous hold the Sphere had upon those ghosts have been broken. The ghosts are here, and they are hungry. They’re hungry for life, for knowledge, to give people knowledge and of course to make certain that the Sphere becomes a city of the dead like them.

For the most part, the ghosts are feral, even the ones that have been fine before as they slipped in and out of being around and not. But they are not all ghosts of people. No, they are the ghosts of everything that has had a body that has died in the Sphere: sirens, skeletons, androids, people. How much less intelligent they were determines how feral and animal like the ghosts have become and how violent their attacks will be. For example: the most violent ghosts are the sirens, following that are the skeletons, following that the ghosts of NPCs with ghost of player characters lasting the longest.

Other than Annie I mean. She has a special part to play later.

Ghosts are drawn to single parties, or to small groups of them, the life the people offer like a beacon in the blackness of their minds. Their attacks aren’t coordinated—more often than not they’re simply striking out with energy claws and attempting to drain the life out of people. At first fighting them off is relatively easy to do, like a nightmare it’s simply getting away. But as people start to congregate into groups the attacks become larger, more powerful and more dangerous.

It is during this time that weapons will be come apparent: salt of course, placed in a circle around people, anything silver, and people of faith will also be protected. What that faith in is up to you, however.

your character dies as a result of this attack, they will be considered a ghost for the rest of the plot with all that comes with it, including attacking others. If you wish your character to die consider the timing in that. Automatic saving from death is suspended during this plot, but if your character dies they lose any powers they have.

However, there will be some ghosts who will want to talk to your characters. They will want to answer questions for them. Those will be placed in a separate NPC tag below. This is where Annie comes in, so if characters have issues with her, that may be an important thing to consider. Because Annie will remember.

In a desperate attempt to stop the attacks and the Sphere itself, the giant golden glowball will try something dangerous. It’s going to attempt to reset people using their memories. However this is going to backfire badly. Instead it will cause dead characters from people’s past to show up for the last day of the plot only January 28th. No dead characters from the persons home world may appear before then and they will disappear on January 29th. Please keep in mind these will be feral ghosts and not actually the characters themselves and they should be treated as such.

On January 29th at midnight, the Sphere will do something even more desperate: it will kill everyone within the Sphere which means everyone wakes up in their domes in the sunken bed on the floor. There is no penalty involved in this death, no memory loss or anything like that and everyone within the Sphere will be reset and the ghosts will be absent.


Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting